It took three tries to understand the mechanics, hahaha! But as soon as I got it right, the game became more fun. The idea of random attributes was an exciting element your team added. Sometimes, I found myself waiting for a better status to drop the character instead of dropping them just that quickly!
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Nice game mechanic. It remembers me playing Heroes of the Storm.
It took three tries to understand the mechanics, hahaha!
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But as soon as I got it right, the game became more fun.
The idea of random attributes was an exciting element your team added. Sometimes, I found myself waiting for a better status to drop the character instead of dropping them just that quickly!
Nice piece of work! Congrats team!